Snapshot 13w22a has lots of general bug fixes that should help keep even the silliest of Horses happy. Changelogs: Sleeping while in a Minecart produces a graphical glitch Argument “team” do not work with “!” for other players Scoreboard problem with “seeFriendlyInvisibles” Horse can climb ladders/vines Horses graze on non-grass blocks, also underwater Leashes break

Minecraft Snapshot 13w22a

Snapshot 13w22a has plenty of common bug fixes which should help keep also the silliest of Horses joyful.


  • Sleeping during a Minecart creates a graphical glitch
  • Argument team usually do not use ! for other gamers
  • Scoreboard issue with seeFriendlyInvisibles
  • Equine can climb ladders/vines
  • Horses graze on non-grass blocks, furthermore underwater
  • Leashes crack when riding a equine
  • Cannot tie crazy horses and foals
  • Stacked Entity Spawner creating bulk duplicate ghost entities
  • Horse armor not really maintaining enchantments when dropping from the horse
  • Crash because of corrupt pack.png inside texture pack
  • Horses split lead when being business lead when they stop to consume grass
  • Struggling to move earlier ridden horses after reloading the planet
  • Issue with horse motion.
  • Horses not really running fast in innovative
  • Horse Shift Essential Locking
  • IllegalStateException: Server tried to upgrade features of a non-residing entity
  • Horse Speed will not remain constant

To find the snapshot, utilize the new launcher obtainable in the hyperlink below. To return to at least one 1.5.2, simply begin the older launcher and play like normal.

Home windows: Server 1 Download Server 2 Download

Macintosh/OSX: Server 1 Download Server 2 Download

Linux: Server 1 Download Server 2 Download

Server data files:

Cross-system jar:

Home windows EXE:


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Minecraft is a sandbox video game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before fully releasing in November 2011, with Notch stepping down and Jens "Jeb" Bergensten taking over development.