The 1.5 pre-release is expected tomorrow!  In the meantime, help test out the latest round of Snapshot goodness! Changelogs: Dispensers and droppers will now only fire once when they receive a redstone signal. To fire again, the signal must be turned off and on again. (Previously a dispenser would fire whenever it had a signal and

Minecraft Snapshot 13w10b

The 1.5 pre-discharge is expected tomorrow!��In the meantime, assist test out the most recent circular of Snapshot goodness!

Changelogs:

  • Dispensers and droppers will now just fire once if they receive a redstone transmission. To fire once again, the signal should be switched off and on once again. (Earlier a dispenser would fire whenever it got a sign and a close by block transformed.)
  • Redstone and components stay driven after unloading chunks
  • Dispenser and Dropper capturing out when up-to-date
  • Server crashes if spaces are insight on the system
  • Night Eyesight Potions which are edited to go longer develop a potentially seizure-inducing flashing sky history.
  • Furnace interface from time to time closes when adding energy, deleting all products in the furnace
  • Called Mobs Dont have Called Babies
  • Engaging in a minecart with a mob inside it crashes minecraft
  • 2 Hoppers funneling unstackable items right into a 3rd Hopper simultaneously cause another Hopper never to funnel items right into a container
  • Dispensers constantly shoot/use certain stuff like drinking water buckets and flint&metal
  • Comparators nevertheless giving off strength when hopper inventory is usually empty
  • Animals can breed of dog over distances around nearly 8 blocks when just seperated by fences
  • Information THIS TOO in gaming console
  • Total hoppers feeding into complete hoppers causes the forwards hopper to stall
  • Adding what to brewing stand making use of dropper will not change condition of comparator

Customer

https://resources.minecraft.net/13w10b/minecraft.jar

Server

JAR

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ABOUT THE AUTHOR

AcmaTvirus AcmaTvirus
Minecraft is a sandbox video game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before fully releasing in November 2011, with Notch stepping down and Jens "Jeb" Bergensten taking over development.