1.6 brought with it some unfortunate bugs, but they are being squashed in record time! Mojang really rolled up their sleeves on this one, and the bug-fix list is almost too huge to put in one place. Doesn’t mean we aren’t doing it anyway! The patch is focused on sorting out bugs and issues that

Minecraft 1.6.2 Pre-release

1.6 brought with it some unfortunate bugs, however they are increasingly being squashed in report time! Mojang actually rolled up their sleeves with this one, and the bug-fix list is nearly too huge to set up one place. Doesnt suggest we arent carrying it out anyway!

The patch is targeted on sorting out bugs and conditions that people have discovered. Notable bug fixes are usually:

  • Fixed horses needs to suffocate when touching wall space
  • Fixed pets escaping their pens
  • Enhanced sprinting behavior
  • On Mac, keeping Ctrl while left-clicking today counts as a right-click
  • Custom made fonts look much better

Full set of fixes:

  • Driven pistons drop as products in creative
  • Gamers and Horses mind while riding having unusual behaviour when considering your skin in the stock
  • Animals moving away from fenced locations/suffocate in blocks when loading chunks
  • Chat concurrency problems
  • Packet flood degrades server peformance
  • When putting an indicator in front of drinking water it keeps working
  • Trapped Chest appears like Regular Chest in stock / item body
  • Attacking crazy Wolves with almost any projectiles (Arrows, Snowballs, Potions) may cause any close by tamed Wolves to strike their owner
  • Reloading a global while gamer is in relocating Minecart or riding a equine is usually glitchy in F5 mode
  • Horses could be pushed into blocks and take suffocation harm
  • Ctrl+Click on = Right Select Mac no longer working
  • Leads mounted on mobs drop as products when correct clicked in innovative
  • Numlock Enter not really named Return
  • Direct Connect will not remember port
  • Rope area of the leash turns invisible in a few angles
  • Hay blocks can't be crafted back to wheat
  • Gliding crosshair when on a saddled equine
  • Nether-Fortress-Just Mobs no more spawning in previously created Fortresses
  • Unarmored horses show up as putting on diamong armor
  • Infant Zombies are much too fast
  • Cannot modification Horse Armor like Participant Armor by clicking on with another armor item on slot
  • Sprint will not happen right away
  • Distorted fonts when working with a transformed texturepack on startup
  • Breaking audio and contaminants appear when placing drinking water/lava into another supply block
  • The clear control is causing a new player in creative setting to struggle to move items within their inventory.
  • /clear control causes issues with animations of kept items
  • Health increase resets additional wellness every 30 mere seconds
  • Signs positioned on Fences dont possess Text
  • Trying to join an unsaddled Horse, after that equipping it with a saddle can make the Horse jump instantly
  • 1.5.2 customers display server 1.6.1 as 1.3 in Multiplayer display
  • Item Dupe
  • The /playsound command can not work with @a when > 1 gamer passes the query
  • Minecraft 1.6.1 demo has crashed
  • Demo crashes when struggling to find title of a bound mousebutton
  • Resourcepack crashes
  • Nested colours in json chat dont function
  • Item Duplication by Mules/Donkeys
  • Cannot choose block lead in innovative.

The state will undoubtedly be release on Mon (July 8)

Home windows: Server 1 Download Server 2 Download

Mac pc/OSX: Server 1 Download Server 2 Download

Linux: Server 1 Download Server 2 Download

Obtain the server files right here:

Cross-system jar: https://s3.amazonaws.com/Minecraft.Download/variations/1.6.2/minecraft_server.1.6.2.jar

Home windows EXE: https://s3.amazonaws.com/Minecraft.Download/variations/1.6.2/minecraft_server.1.6.2.exe


ABOUT THE AUTHOR

AcmaTvirus AcmaTvirus
Minecraft is a sandbox video game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before fully releasing in November 2011, with Notch stepping down and Jens "Jeb" Bergensten taking over development.