The 1.8.2 Update for MCX360 is live!  What changes come with this awesome patch?  Well: Changes and Additions: Added an option to clear the quick select bar in the creative interface. Added an option to enable or disable bedrock fog, and set to off by default. Added an option to toggle the HUD off/on. Added an option

MCX360 1.8.2 Changelogs

The 1.8.2 Update for MCX360 is live!��What adjustments come with this amazing patch?��Well:

Adjustments and Additions:

  • Added a choice to clear the fast go for bar in the innovative interface.
  • Added a choice make it possible for or disable bedrock fog, and established to off automagically.
  • Added a choice to toggle the HUD off/on.
  • Added a choice to turn the ball player hand off/on.
  • Additional a crafting recipe for Golden Apples.
  • Additional a crafting recipe for Pumpkin Seeds.
  • Produced cakes stackable.
  • Added a HOW EXACTLY TO Play web page for Host and Participant options


  • Fix for an issue with indications in online games leading to crashes.
  • Repair for save renaming deleting the incorrect save because of input received through the confirmation flow.
  • Repair to the mob era code to increase the amount of animals on earth.
  • Repair for chests getting incorrectly lit, and rotated for maps from earlier versions.
  • Fix for issue with the eating computer animation being proven for gamers who werent consuming.
  • Repair for problem with upper body lids not behaving correctly.
  • Fix for pets looking like these were taking damage if they shouldnt.
  • Repair for a few sounds not playing once the player comes with an empty hand.
  • Repair for lever noises.
  • Repair for fence gate noises.
  • Repair for splitscreen players occasionally having their configurations zeroed.
  • Fix to be broken while flying over lava.
  • Repair to avoid lava, milk and drinking water buckets becoming empty after used in creative mode.
  • Fix for Head of the Pack accomplishment getting awarded incorrectly.
  • Repair for leaderboard stats concern where value stored had been incorrect.
  • Repair for hitbox issues with cup panes and iron fence.
  • Repair for small character screen changing color to natural.
  • Repair for map rendering incorrectly in a few circumstances with clouds disabled.
  • Repair for block rendering issue at the advantage of the map.
  • Repair for splitscreen players not really having the ability to mine in the tutorial.
  • Repair for players not having the ability to sprint/sprint-fly in innovative mode if the ball player once was in survival setting with a low foods bar.
  • Repair for arrow damage not really being overlooked when PvP is switched off.
  • Repair for activated stress plates no longer working correctly.
  • Fix for the reduced food bar hint showing up when loading a casino game in creative mode (generally the tutorial planet saves).
  • Repair to eliminate the player shadow once the Invisible choice in the Host Privileges can be used.
  • Repair for Red Roses not really becoming generated on the terrain.
  • Repair for paintings getting pushed by pistons.
  • Fix in order that gamers who cant eat, because of the Trust Players choice being off, don't get exhausted.
  • Repair for the user interface disappearing following a Share to Facebook activity.
  • Repair to limit the amount of Slimes, Ghasts and Silverfish which can be spawned in a global.
  • Repair for the cursor place in creative mode having the ability to go offscreen.
  • Fix for gamers showing on maps if they should not really be, after the gamer dies and respawns.
  • Repair for capes showing wrongly when sprint-flying.
  • Repair for capes not showing in the Nether.
  • Repair for capes not really displaying when the participant respawns.
  • Repair for tools taking harm in Creative Setting.
  • Fix therefore Bows dont want or consume Arrows in Creative Setting.
  • Decreased the quantity of the chest open up/close sound impact


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Minecraft is a sandbox video game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before fully releasing in November 2011, with Notch stepping down and Jens "Jeb" Bergensten taking over development.