McBot is a powerful bot engine which adds automation to the game. It controls your camera and movement without locking the rest of your computer. It works similar to ModLoader & McForge, where it supports multiple bots/mods to be installed at once. Screenshot: BotManager Installation: Download and install Minecraft Forge Open minecraft.jar with something like

McBot Mod

McBot is really a powerful bot motor which provides automation to the overall game. It handles your camera and motion without locking the others of one's computer. It works much like ModLoader & McForge, where it supports several bots/mods to end up being installed simultaneously.


McBot Mod


Set up:

  • Download and install Minecraft Forge
  • Open up minecraft.jar with something similar to WinRar or even WinZip
  • Drag the McBot files involved with it & overwrite all data files
  • Delete Meta-Inf
  • Done

How exactly to install bots

It is possible to install bots in two methods, editing the minecraft.jar or even dropping a zip document

Minecraft.jar way:

  • 1. Open up minecraft.jar with something similar to WinRar or even WinZip
  • 2. Drag the bot files involved with it & merge all folders
  • 3. Done

Drag n Drop method:

  • 1. Locate .minecraft/bots/
  • 2. Drag the bot zip document in there
  • 3. Done

How exactly to use it (In-video game)

  • 1. Install your preferred bot.
  • 2. Push F9 to open up the botmanager
  • 3. Choose your preferred bot and push Begin bot



  • Fixed crafting desk crafting
  • Up-to-date to at least one 1.5.2
  • Set a little bot thread concern
  • Corebot inGameLoop no more throws an exception
  • Additional furnace smelting
  • Additional slot converter offset
  • Additional a path program
  • Added route traversing
  • Added upper body interaction
  • Added place utility class
  • Additional documentation

For Minecraft 1.5.2



For Minecraft 1.5.1



AcmaTvirus AcmaTvirus
Minecraft is a sandbox video game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before fully releasing in November 2011, with Notch stepping down and Jens "Jeb" Bergensten taking over development.