Client User Interface( CUI) Mod 1.4.6 is a client mod that adds an in-game GUI for WorldEdit. It shows your current selection in a visible, adjustable box with the corners clearly marked. This helps admins reduce errors while using WorldEdit, select more complex areas, and visualize the area that they are actually editing. It is

Client User Interface( CUI) Mod 1.4.6 is a client mod that adds an in-game GUI for WorldEdit. It shows your current selection in a visible, adjustable box with the corners clearly marked. This helps admins reduce errors while using WorldEdit, select more complex areas, and visualize the area that they are actually editing. It is an essential tool for any server that uses WorldEdit. It is also not currently compatible with SinglePlayerCommands, I’m working on getting it to work.

Client User Interface Mod 1.4.6

Screenshots:

Client User Interface Mod 1.4.6

Client User Interface Mod 1.4.6

Client User Interface Mod 1.4.6

Client User Interface Mod 1.4.6

Client User Interface Mod 1.4.6

Requirements:

  • Modloader (NOT Forge!)
  • WorldEdit
  • SinglePlayerCommands (for Singleplayer)

Installation

  • Download the mod, and unzip the file
  • Follow the instructions in the INSTALL.txt file.

Usage

  • WorldEditCUI is incredibly simple to use! Just install the mod, and it works whenever you select a point in WorldEdit!
  • To clear your selection, type “//sel” into chat. This will clear your selection.

Changelogs:

  • Update to Minecraft 1.4.6
  • Substantial rewrite
  • Separate Forge and ModLoader jars
  • Put an end to tick issues (hopefully)
  • Support for non-WorldEdit mods is coming

Modloader version: https://minecraft365.net/download/Client-User-Interface-Mod-Modloader-1.4.6.zip

Forge version: https://minecraft365.net/download/Client-User-Interface-Mod-Forge-1.4.6.zip


ABOUT THE AUTHOR

AcmaTvirus AcmaTvirus
Minecraft is a sandbox video game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before fully releasing in November 2011, with Notch stepping down and Jens "Jeb" Bergensten taking over development.