Zombies are unquestionably among Minecraft’s creepier monsters, and few are more iconic and well-known than them. Any seasoned Minecraft survival player is fully aware of their zombie mirror of the…

Zombies are unquestionably among Minecraft’s creepier monsters, and few are more iconic and well-known than them. Any seasoned Minecraft survival player is fully aware of their zombie mirror of the default player skin and relentless pursuit.

However, even if they’re well-known, there are a lot of minor details that go unnoticed by many gamers. Here are ten things most players didn’t know about zombies in Minecraft, from chicken riders to zombie villagers!

1. There are 5 distinct types.

7 Things You Didn't Know About Wolves In Minecraft

There are five main types of zombies that will appear in the game (discounting any “baby” variants). The basic, standard zombie, the drowned, and zombie villagers are possibly the most common in Minecraft.

In addition, there are zombie pigmen and husks, the latter of which is remarkable for not being affected by the sun and proliferating in desert biomes. Zombie pigmen are usually exclusively seen in the underworld, but if a pig is struck by lightning, they can spawn in the overworld.

2. They’re Mostly Active at Night.

Zombies will only spawn with an illumination level of seven or lower, which means they can only appear outside at night.

However, it is important to remember that this depends on the level of illumination, not the time of day. Zombies can spawn anyplace below that lighting level, so keep an eye out if you’re traveling over mountainous terrain with lots of caverns, nooks, and crannies. Also, use torches to light up popular traffic places or mines!

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The Most Frequently Spawned Points

The taiga and forest biomes are the greatest places to look for wolves. Any of their variants will produce excellent results. Arid biomes with few critters to begin with, such as desserts or ice plains, are frequently dead ends when it comes to finding wolves.

3. Jockeys for Chickens

Baby zombies aren’t just adorable, but they’re also supposedly trained to ride animals, specifically chickens. Although these tiny opponents are already swift, they can speed up even more by leaping onto a chicken and riding it.

They have the instincts of a hunter

If a player sees one of these adversaries approaching, they must become a priority target, no matter how absurd they appear. They’re speedy and can deal a lot of damage in a short amount of time, which is more than you should be comfortable with.

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4. Gear & Zombies

Zombies can spawn with many weapons and equipment, ranging from a simple shovel to a full suite of upper-tier armor, and they benefit greatly from it.

They do, however, have a possibility of spawning with enchanted gear. Because getting a free item that has the potential to be enchanted is always a good bargain, it’s worth checking out the zombies you’re passing up in your travels to see if you’re missing out on some sweet free goods.

5. Healing Potions can be used to inflict pain on someone.

The fact that undead opponents are vulnerable to healing magic and items is a committed RPG feature, and it appears to be such a time-honored legacy of game design that even Minecraft pays its respects.

Using a healing potion on a zombie would, as you might expect, cause them a lot of pain. There are probably better applications for your hard-earned tonics, but it’s a lovely little detail and tribute to RPG tradition.

They’re incredibly loyal once they’ve been tamed

6. Villagers Have the Potential to Become Zombies (& Turned Back)

If players have any NPC acquaintances in their world’s villages, they should consider keeping an eye on them, if not erecting a wall. They can be converted into zombies, in addition to the looming menace of zombie sieges.

It is possible to cure a zombie villager with a few objects, but it will take some time and effort. The grateful villager, on the other hand, will remember you and raise your reputation among their neighbors, allowing you to negotiate better trade bargains.

7. Helmets shield them from the sun.

During the day, players have little to worry about zombies because they usually die naturally once the sun rises. If the zombie cannot identify the shade, the sun will set them on fire, causing them to perish. Again.

One amusingly clever element is that zombies wearing helmets are (at least briefly) immune to the sun’s effects. The helmet will eventually break down, and things will return to normal with the fiery death and all, but it’s still a fascinating little touch to notice.

8. You Can Use Them To Locate Subterranean Locations

Have you ever been rushing across the Overworld during the day and been surprised by a zombie grunting from somewhere you couldn’t see?

If that’s the case, it was almost certainly originating from beneath your feet! The noises of zombies (or other mobs) appearing in locations where you wouldn’t expect them would suggest that a mine or natural cave is lying beneath you, waiting to be dug out and investigated!

9. If they are left underwater, they will drown.

The Drowned, with their proclivity to appear in or near any body of water, are the second-most well-known of the zombies that populate their respective biomes.
But did you know that if a typical zombie is submerged for a long period of time, it can turn into a Drowned? Minecraft added a nice touch.

10. Siege of the Zombie

When night comes on a settlement, it’s possible that a horde of zombies would attack in what’s known as a “siege.”
The size of the threat varies depending on the difficulty level, although zombies are perfectly capable of smashing down the doors of village houses on harsher difficulties. Larger communities, at the very least, will be defended by Iron Golems.


ABOUT THE AUTHOR

AcmaTvirus AcmaTvirus
Minecraft is a sandbox video game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before fully releasing in November 2011, with Notch stepping down and Jens "Jeb" Bergensten taking over development.